Developed Plane
From V6.12, there are 2 methods to create and machine into a developed plane:
Manual creation of developed plane and apply the machining cycle
In Turning, new command to create and machine into a developed plane in 1 step
1. Manual Creation
Creation of Developed Plane
▶️ Please read the explanation below and also note that you can watch tutorial videos at the bottom of page. |
![]() | Creation of a plane developed around one axis. Choose the distance (diameter of the cylinder) and the axis of rotation. Once the plane is created, you can use any wireframe command to draw geometry inside this plane. It will wrap the geometry around the cylinder. Then you can program 2 axis machining that will be wrapped around the shape. |
During machining, you can select the Z orientation of the tool. There are two options:
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A new dialog box now enables the creation of advanced planes using the same settings available in the ribbon. Diameter/Radius: Specify the diameter for the unfold area. For a simple cylindrical unwinding, you can enter the diameter directly in this field. Orientation: Select how the unwinding plane is positioned; this choice determines whether machining will occur on the exterior or for large turned components, possibly with an angle head on the interior surface. Ordinate Unit: Choose between a degrees unit or mm (or inches). This setting defines the unit for the vertical (Y or C) axis on the unfold plane. Ordinate Direction: Indicate the direction of the '+' sign, either pointing Top or Bottom | ![]() |
![]() | Bottom Ordinate Direction ![]() | Top Ordinate Direction ![]() |
Design or project geometry
When the plane is created, you can draw in this plane, or import geometry designed in another plane.
You cannot change the view in a developed plane: only top view is available!
![]() | The import is done by projection with the command Projection in developed plane available in the menu Workplane. In the command Projection, 4 modes of profile creation are available; Automatic, Edges path, Support faces and Wireframe. |
The elements projected into a developed plane are not anymore transformed into polygons. They are kept as arcs and segments, for a better machining result.
Program a cycle in Developed Plane
Once the workplane is created, this is very simple: proceed as you do usually with any other shape. Just check that you are currently working in the developed plane. You can program any 2 axis operations, as we show you in the example with a pocket. | ![]() | ![]() |
▶️ You can watch a video on how to project profiles and machine them in developed plane: ![]() | ▶️ Here is a video where we wrap a text on a cylinder then program a Marking operation in a Developed Plane: ![]() |


















