GO2cam Production Help

3D Display

Definition

This page allows you to configure:

  • Light source parameters

  • Advanced graphic options


GO2cam uses the Open GL application to render the screen.

Want to know more about OpenGL? Click here!

image-20260311-102956.png

Light source

By these values, we define how the light will be applied in the screen. The light source is composed of 3 values, described below. The last image is one final model of rendering.

Ambient: general lighting of a scene.

Diffuse: directional impact of the light.

Specular: simulates the bright spot of a light that appears on shiny objects.

One final model of rendering combining the 3 options (Phong model)

light source.png
light source1.png
light source2.png
light source3.png

Advanced Graphic Options

  • Tick the box next to Activate the advanced graphics to improve the workpiece display and access the next option:

    • Activate the realistic effects: displays closer shadows (resource intensive).

  • You can also Activate antialiasing to smooth 3D element edges on screen.